Should You Rush to Pick This Game Up?
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While Sonic the Hedgehog's 3D exploits have had varying degrees of success, his 2D adventures have fared far better. He's sped his way onto the Game Boy Advance with the Sonic Advance trilogy, each introducing a new gameplay mechanic. Now Sonic has made the jump to Nintendo's dual screened platform, the Nintendo DS, with Sonic Rush. Is Sonic's first DS venture worth playing, or should you speed on past it to something better?
A new duo of characters from another dimension are introduced in Sonic Rush. They are Blaze the Cat, a silent feline who mostly keeps to herself and Eggman Nega, essentially Dr. Eggman with an inverse color palette. It seems that both Dr. Eggman and Eggman Nega have teamed up to try to take over both dimensions by gathering both the Chaos and Sol Emeralds. At first, the partnership between Sonic the Hedgehog and Blaze the Cat is anything but welcomed. The two actually do battle in the game. But when the chips are down and the fate of both worlds is at stake, the two decide to fight together to take out both sinister scientists before they can put their plan into fruition. It's a story that's only meant to give the player an incentive to run through the seven zones Sonic Rush has to offer, so it's quite unobtrusive.
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For those new to the Sonic the Hedgehog series (where have you been?), the game works like this. Sonic or Blaze live by having at least one ring in their possession. Collect one-hundred to earn an extra life. If Sonic or Blaze are hit, their stash of rings fly all over the place, leaving them vulnerable. They can grab as many of these lost rings as they possibly can as if they are damaged when they have zero rings in their collection, the player loses a life and must start back at the beginning of the act or at the last reached checkpoint. Sonic Rush has multiple paths in its acts to explore. Usually reaching the highest path takes the highest amount of skill, but it's worth it as it's generally safer with no worries about falling into an aforementioned bottomless pit.
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Each third act in a zone is a boss battle. These are in full 3D and take place on the top screen. Depending on the character you're playing as, either Tails or Cream will cheer you on. The first boss is a serpent who will smash its head down onto the battlefield in an attempt to hit Sonic or Blaze. While the boss has its head exposed and on the platform, your character can leap onto its weak point to injure it. When enough hits are given to a boss (you can see how much damage you've given to a boss via the bottom screen), he'll get desperate and utilize a new strategy. In the first boss's case, he'll move to the end of the platform and roll his head along it, trying to bump Sonic or Blaze off the platform and into the bottomless pit below. Well timed jumps are what the doctor ordered to stray from this fearsome fate.
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Controlling your character in the Special Stage is done entirely with the stylus. You slide the stylus to where you want Sonic or Blaze to shift to in an attempt to collect as many rings as possible and to avoid the mines that will make them lose rings. Specific sections of the Special Stage have you tapping a series of spaces on the touch screen in order to earn a ring bonus, but you have a limited time to do so, so get tapping! With each iteration of the Special Stage, the challenge gets progressively more difficult with more intense patterns of rings and mines. There is a way to cheat the system, however. You can pause the action and hold the stylus over the area where you want Sonic or Blaze to go. Then you unpause the game, and your character will be where your stylus was. Case in point, they'll be instantly transported to the side of the screen you want them to be. This makes getting the required ring amount all the more easier.
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Sonic Rush is a speedy little game. I mean that in both gameplay and length wise. Most players should breeze through the title within 7-8 hours. The addition of a new playable character is welcomed in this case as I find Blaze the Cat to be an intriguing and fascinating feline. The music is excellent, the levels are mostly fun to play (they'd be perfect if it weren't for the myriad of bottomless pits that players WILL fall into), and the bosses pose a great challenge even if they do have cheap one-hit kill maneuvers. While not Sonic's best 2D outing, Sonic Rush is a game that Sonic fans and the developers can be proud of.
[SuperPhillip Says: 8.0/10]
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