5) Sonic Boom: Rise of Lyric (Wii U)
I am right about things occasionally, but I'm also wrong about things occasionally. I haven't had a written tally of which happens more, but for my ego's sake, I'll say it's the former! At Sonic Boom's announcement, I was hopeful for the game. It had folks who had worked on the Jak and Daxter series. I just didn't expect the game to be released when it wasn't nearly completed. I underestimated just how sucky Sega is. It turns out Rise of Lyric, the Wii U entry of the Sonic Boom series, was released in a totally unfinished state with numerous bugs, abundant signs of lack of polish, and many more problems. To this day, I will argue that Sonic Boom: Rise of Lyric's failings are more to do with the publisher than BigRedButton, the developer.
4) Wii U sales
With a sales trajectory under the Dreamcast, a console that was discontinued and turned a first-party into a third-party one, Nintendo's Wii U is an unmitigated sales disaster. I argue that it has nothing to do with the quality of the library and definitely, without question, more to do with how the console is marketed. To this day, there are still a profusion of people who do not know what the Wii U is even supposed to be, mixed messaging, and otherwise laughable decisions being made. I cannot properly organize my thoughts in such a way that would properly explain how horrid Nintendo's marketing and handling of the Wii U has been. Going from record-breaking high sales with the Wii to record-breaking low sales with the Wii U was an extraordinary challenge, but we can always count on Nintendo to come through and completely blow it in one way or another.
3) The PS4 and the Xbox One
The PS4 and Xbox One are somehow worse off platforms library-wise than the Wii U was in the same time span-- a year from launch. Before you get angry over something as stupid as some random nobody's comment regarding game consoles of all things, let me put it this way. Most of the games released in the first year on the PS4 and Xbox One can be found on other platforms. The games that interest me most are such titles like Grand Theft Auto V, The Last of Us, and LittleBigPlanet 3. The ones that aren't are rare or better yet, broken at launch (looking at you, DriveClub and Halo: MCC).
If you want to argue that sales = quality and that's why people are picking the Xbox One and PS4 over the Wii U, then I hope you were also saying the same thing when the Wii was handily beating the PS3 and 360 in sales last gen. Otherwise, you're a predictable hypocrite. The end.
2) Broken games at launch
Ah... Next gen is finally here, and you know it's a next gen console if your biggest releases were somehow broken at launch! From DriveClub's embarrassing launch to Halo: The Master Chief Collection's launch issues that still plague the game after months, I've found myself understanding why some gamers haven't made the leap to next gen yet. I also beseech gamers to stop pre-ordering, but like moths to the flame, they'll do so anyway. Oh, well. Just don't complain when more incidents of broken games at launch happen. I mean, you guys are really showing those companies good by still pre-ordering their games despite all of these problems!
1) GamerGate
Beyond broken games, next gen systems being underwhelming game-wise, and releases that I thought would be good but turned out differently, the biggest disappointment was GamerGate. This isn't something I expected to be good. I just didn't expect it to blow up so badly, showing just how ****ty a good portion of the gaming community is (sending death threats, rape threats, and forcing women out of the hobby and industry). GamerGate is definitely something that has set the industry back a decade in terms of mainstream acceptance, and it's all the fault of a faction of manchildren who are truly human garbage.
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