A (hopefully) temporary stumble for the Trine series
Changing up a series from a formula that has been well received for two entries is one heck of a risk. However, developer Frozenbyte and its Trine series both did not wish to rest on their laurels. Opting to take the series from its 2.5D roots and moving it to three-dimensional environments, Frozenbyte saw great resistance and even worse reception with the final result. With a lackluster overall execution, Trine 3: The Artifacts of Power is a misstep and misfire for the Trine franchise, but it's not all bad either.
Trine 3 regathers the trio of heroes: Pontius the Knight, Amadeus the Wizard, and Zoya the Thief and brings them together once again against their best judgment courtesy of the mystical Trine. As with past games in the series, you begin playing as each character by their lonesome with their own exclusive level in order to learns the quick ins and outs of them. Then, by the fourth level, the three join forces and are able to be cycled through with the L and R shoulder buttons.
What's Amadeus's favorite holiday? Why, Boxing Day, of course! |
Zoya uses her arrows to take out some of the local vegetation. |
Perhaps the team realized how short their game was because story missions are locked behind the forced collection of "Trine-angles" which replace the XP vials of the previous two games. Though, to be fair, this collectible aspect of the Trine series is improved by having the collectibles sorted by checkpoint from the world map screen. Thus, you need not scour an entire level just to search for a missing Trine-angle, as you can see which section of a given level you're missing Trine-angles in.
Regardless, apart from the eight story missions, there are also side missions where you play as one character exclusively. Some of these are standard puzzle-themed romps, while others are purely combat-centric, which definitely doesn't play well to the Trine series' strengths. Combat has always been sloppy and stiff in the series, and throwing that into three dimensions makes for an even more frustrating experience.
Time to hit the books, Pontius, before they start hitting you. |
Moreover, at least in the Nintendo Switch version of Trine 3, some of the platforming delivers some... interesting results. On way too many occasions, I would attempt to grab onto a ledge, only to have my character swirl around in a circle in the air and be flung across the room. These particular platforming glitches happened way more often to the point where it was unacceptable and annoying to have it happen so often.
— Phil @ SuperPhillip Central (@SP_Central) August 5, 2019Despite the issues with Frozenbyte's transition to 3D with this third Trine installment, one part of Trine 3 that remains as stellar and as impressive as past entries is the gorgeous, GORGEOUS visuals on display. The game is jaw-dropping to look at, and that's whether you're playing it on the big screen or on the Switch screen in handheld play. Some visual aspects and effects can take away from the gameplay experience, sometimes making it difficult to tell important objects from the environment, but overall, Trine 3 is a delight to look at. It's also a delight to listen to with its whimsical fantasy score and excellent, charming voice acting.
The environments and the details within are so stunning to look at in Trine 3. |
[SPC Says: C-]
A review code was provided for this game.
No comments:
Post a Comment