Do androids dream of getting high scores on leaderboards?
Originally released in 2015 on PC, indie developer Witch Beam's Assault Android Cactus eventually made it to home consoles--specifically the PlayStation 4 and Xbox One in 2016 and 2017 respectively. PlayStation Vita and Wii U versions were planned and in development, but those didn't pan out. The cancellation was especially painful for one particular group of gaming fans, as out of the big three console ecosystems, Nintendo players were left out from the game's release.
That is, until now, with Assault Android Cactus+ on the Nintendo Switch. An enhanced port of the original 2015 game, Witch Beam brings their critically acclaimed twin-stick shooter to the Switch with more content and the promising pictures of portable play to be excited about.
Assault Android Cactus+ brings with it top-down perspective, twin-stick shooting action spanning 25 individual levels in its main campaign. The goal of each level is to eliminate all enemies within each arena, which is no easy task when you have squadrons of robotic foes homing in on your position, surrounding and attacking. Fortunately, one of the nine android playable characters available to you (one unlocks per five levels in the campaign completed) has unlimited lives. Once their health meter depletes, it's just a matter of mashing on the fire button to rejuvenate them and get them back in action. Of course, perishing in battle results in a lower rank due to a point penalty for each time you fall in battle.
While this assault android is outnumbered, with her high-powered offense, the odds are on Cactus's side. |
Levels in Assault Android Cactus+ transform and evolve as you do battle on them. Static floors turn into running treadmills, walls and barriers rise up and alter the structure of the level, and platforms can appear from the arena sides to expand the size of the battlefield--or in some cases, give you less ground to work with.
The bigger they are... the more bullets they take! |
Each of the nine playable androids in Assault Android Cactus+ has a main weapon and a special weapon that usually serves as a great means of crowd control and delivering extra damage to enemies with higher health to them. Our primary android protagonist, Cactus, fires a straight series of shots forward, while her secondary weapon is a flamethrower, fantastic for getting all up close and personal to take out encroaching enemies. Other androids use guns that fire off a spreading shot of bullets, deliver shotgun blasts, and utilize rail gun properties. The stronger the weapon, the more time it takes for it to cool down before you can use it again. The special weapons like firing off cannonballs and Cactus' aforementioned flamethrower take longer to cool off before they can be used once more. Additionally, the special weapon trigger doubly serves as an evade button to give a much needed line of defense for your chosen android.
Not mentioned in the body of this review, but there is co-operative play for up to four players locally. |
One of the many cool features of the boss fights is how each android receives their own special dialog to bookend each battle. |
Unlockable Campaign+ and Boss Rush modes make themselves available to you upon completion of the base campaign. You also earn credits when completing levels, which can be used to purchase bonus content like concept art, promo art, and even cool features like a first-person perspective to play around with in game.
Assault Android Cactus+ contains enough content to it, fast-paced, wild and hectic arenas to blast away baddies in all the while gunning for high scores, and a stellar presentation to make for a game that one will find hard to not keep coming back for more. While best played in short bursts, as the gameplay does get a tad repetitive a bit after a short while, Assault Android Cactus+ makes its mark on the Nintendo Switch as another fantastic indie title in the system's rich catalog of games. Lock and load, and let loose on your targets with Assault Android Cactus+. Just don't forget to recharge that battery!
[SPC Says: B]
A review code was provided for this game.