Go, ninja, go, ninja, go!
Plenty of mobile games have seen ports appear on the Nintendo Switch. Some have seen a nice and smooth transition, while others are overpriced and/or unsatisfactory. Dead Mage's Shadow Blade: Reload is of the former category. While the game is by no means on the cutting edge with its gameplay, story, or structure, Shadow Blade: Reload is an engaging 2D action-platformer all the same.
Moving comic book panel cutscenes such as this are numerous with Shadow Blade: Reload. |
A master ninja (not to be confused with that OTHER master ninja) needs to use the environment to his advantage, and Kuro understands this well. From jumping off walls, sliding down walls (which can be performed quickly or slowly depending on which direction the analog stick or D-Pad is held), throwing shurikens from his slowly replenishing supply, dashing through weakened walls, and double jumping are all marks of this ninja. Kuro will need all those skills, as levels feature copious amounts of hazards to dodge and narrowly avoid. There are spike traps, lasers, shooting kunai and daggers, moving platforms, crumbling ceilings, and more to deftly defy death by evading. Still, even if you do wind up on the cutting room floor (literally), checkpoints are generous and seldom require repeating too much of a section of level.
Ample checkpoints like this yellow circled skull means that you'll rarely find yourself repeating long portions of level. |
Those yellow spirits are like the North Star, they'll guide you home... or at least to the level's goal. |
Heights are no match for a master ninja. |
Under no false pretenses, Shadow Blade: Reload is a port of a mobile game through and through. But as we've seen in the past with many mobile-to-Switch ports, the Nintendo Switch is a pleasant place to play games such as this, due to its portability and of course analog controls. Shadow Blade: Reload offers great value with a wide array of levels spread out across seven areas with each area having at least five levels to it, responsive controls, minimal frustration to be found, and fast-paced gameplay to make for a mobile port that slices and dices well enough on the Switch.
[SPC Says: C+]
A review code was provided for this game.