I feel it! I feel the cosmos!
The original Katamari Damacy was such a breath of fresh air--if you'll pardon the immensely cliche line there--as it was unlike anything ever before seen in gaming. We're talking about a generation of consoles that bloomed with fresh, new gaming ideas and weird, eccentric titles every which way you looked!
Despite this, Katamari Damacy was a title many never expected to exit Japan because it was so... weird! However, the PS2 exclusive did just that, and it became a cult classic in the PS2's extensive library of games. Of course, with any success in the entertainment business, when one strikes gold with a property, they wish to milk as much of they can before they bleed it dry. Alas, that's what happened with Katamari Damacy.
Against the original creator's desires, Katamari Damacy saw sequel after sequel release, seldom shaking up the formula before fans of the franchise felt fatigue. Now, it's a new generation with new consoles, and finally, the Katamari Damacy series has reached a Nintendo console at long last with the original game in remastered glory with Katamari Damacy Reroll. It's like reuniting with an old friend after so long--if you'll pardon that immensely cliche line as well! The point is--it's a wonderful feeling to replay Katamari Damacy after oh, so long!
Mm... I guess The Prince's Katamari has a bit of a sweet tooth! |
Complementing the absolute absurdity of Katamari Damacy's story is the craziness that comes from its gameplay. In the opening level of the game, our princely protagonist is assigned to one room to roll things up in, and while this might sound unimpressive, he's the size of a thumbtack, only able to roll up objects of that size. By the final levels of Katamari Damacy Reroll, you're helping The Prince roll up entire houses, neighborhoods, cities, and landmasses. Heck, even the poignant majesty of a gigantic rainbow is no match for The Prince's Katamari! Just seeing the scope from the beginning of Reroll compared to what you can at the game's conclusion is astounding.
Yes, that'll teach you to go swimming without waiting 30 minutes after eating! |
Katamari Damacy Reroll also doesn't give you free reign to roll whatever you please, wherever you please, for as long as you please--well, unless you're playing in one of the unlockable Eternal levels, but let's not muddy the waters here! All levels have a time limit to them, with the goal of achieving the level's objective before time runs out. It's not that stressful, though, as the time limits are quite lenient.
Go from rolling around in neighborhoods... |
...to rolling UP those neighborhoods... and more! |
While you get updated visuals with the original Katamari Damcy, everything else is pretty much left untouched. You get the good--the zany story and premise, the excellent and eclectic music, and the simple yet accessible gameplay (players are given a helpful interactive tutorial to start off with to learn how to control the game)--but you also get the bad. This includes the cumbersome and oftentimes clunky camera and some slight physics issues. Mind, these don't make the greatness that is Katamari Damacy Reroll worse than its PS2 original; it just makes it the same game only with touched up visuals, which is a tad disappointing. By no means a deal-breaker, however. You'll just have to roll with the punches, and after you're done doing that, you then use your Katamari to roll UP those punches as well!
[SPC Says: B]