The beginning of the end
Available on Google Stadia and PC late last year, Darksiders Genesis now hacks and slashes its way onto home consoles with a PlayStation 4, Xbox One, and Nintendo Switch release. Does this new take on the Darksiders franchise deliver a gift from the heavens, or is it best left to linger and languish in Hell?
Darksiders Genesis is at its heart a cross between the isometric combat and dungeon-crawling of Diablo and the puzzle-solving and dungeon-exploring of The Legend of Zelda. Of course, the game pushes forth its own identity through the foundation, as Darksiders Genesis still plays like a traditional game in the series; it just puts a different perspective on things--literally.
War and Strife, a pair that starts out together as smoothly as oil and water. |
There are 17 unique chapters in Darksiders Genesis, and the majority of them feature full-fledged levels to explore. These feature an abundance of collectibles in the form of character upgrades, Trickster keys to unlock specially marked doors, and new abilities for Strife and War respectively. Levels have a ton of secret areas and optional paths to them. One can get lost quite easily, but this is remedied somewhat by an in-game map. I say "somewhat" because the map does not tell you where your character is in relation to it. There's no "you are here" icon to speak of. All that you are told when looking at the map is the general area you're in, which is signified by a flashing highlighted section. Essentially, you have to use your eyes to approximate where you are on the map by noticing the scenery and nearby collectibles that appear on the map. This will most likely frustrate the more directionally-challenged players, especially early on in the game.
Levels also feature a multitude of optional quests to take on, and these hand out rewards for completing them, such as coins and souls--used to purchase goods and new moves and abilities in Genesis's hub world--and creature cores, which are the main means to upgrade both playable Horsemen.
Darksiders Genesis has plenty of similarities to Diablo, save for an important one--it's not a loot-based game. You don't pick up weapons, armor, or equipment from felled foes. Instead, occasionally, enemies drop creature cores, which can then be equipped to a skill tree to sorts. The more cores you earn of a particular creature, the more the core levels up, up to three times, and the stronger both Strife and War become when those cores are equipped to them. Each creature core has a unique ability and bonus when equipped. Some boost War and Strife's maximum health, while others have enemies drop more health when defeated. There's a whole slew of bonuses, and putting the best suited creature cores to your play style will make all the difference in making the more challenging difficulties all the more bearable. (But, in the case of the unlockable Apocalyptic difficulty, it'll still a bear in general to beat!)
Bosses come at the end of most levels, but the major foes of Darksiders Genesis have their own dedicated levels. |
Go in guns blazing as Strife. Just be sure to keep your distance. |
In addition to standard attacks, War and Strife can incorporate special attacks that consume Wrath energy, best used for crowd control and taking down sizable portions of the health meters of bosses. There's also Synergy attacks that serve as devastating team attacks, and ultra powerful Anarchy abilities that temporarily turns either War or Strife into a gigantic, invincible killing machine.
Didn't you hear? Anarchy reigns. |
While the puzzles are top-notch, and work well either in solo or co-op form, platforming is more difficult than it needs to be. This is due to the camera angles used. Being at a fixed angle, it can be quite challenging to gauge jump distance and height. Sometimes I'd misjudge jumps and fall into the abyss below. Other times--not any fault of the camera, to be fair--I'd get caught on scenery and geometry way too easily to the point that I'd have to switch characters just to "glitch out" and escape.
Depending on the platform, Darksiders Genesis can look fabulous at times. |
[SPC Says: B]
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