Trickin' out with Tony
Throughout the '00s, the Tony Hawk's Pro Skater series saw release after release, busting trick after trick and simultaneously busting up to the top of the sales charts year after year. The series popularized the extreme sports genre of video game, but eventually it faded in both glory and popularity. The death knell was a one-two combo of a poorly made THPS 1 remake and a quick-and-dirty, phoned-in--and quite terrible--Tony Hawk's Pro Skater 5, meant to squeeze some extra last money out of the franchise before the publisher, Activision, lost the rights to it.
It seemed like the Birdman's games would go the way of another bird, the dodo, but now Tony Hawk's Pro Skater is back with a fantastically done remake of the first two games in one cleverly made package. With Tony Hawk's Pro Skater 1 + 2, the Tony Hawk's Pro Skater series doesn't just return to gaming relevance--it returns to form.
What worried me and pretty much every other fan of the old Tony Hawk games was that THPS 1 + 2 would end up like the promising but overall poor remake of the first game. The skateboarding feel wouldn't be right, the controls and handling would be off, and so forth. Fortunately, I am happy to say that Tony Hawk's Pro Skater 1 + 2 feels just like the Tony Hawk games most of us grew up on. This is to say everything feels right, and this isn't a shoddy effort in the slightest.
Right away, the look and feel of the classics is strong in THPS 1 + 2. |
Getting through the daily grind... |
Tony Hawk's Pro Skater has always been a series about finding the best lines to earn the most points, and the career mode assists in doing this. What may seem like busywork in collecting S-K-A-T-E letters and bashing open boxes in the opening Warehouse level is actually supposed to teach you the levels better so you can learn and hopefully ultimately master insane skating lines in them. Career mode serves as not only a way to provide players with a series of objectives to clear in each level--such as earning set scores, performing certain tricks at specific gaps, collecting certain items, etc.--but also as a means to learn the levels themselves, so when you do hop online for some multiplayer, you aren't left totally in the dust.
Jump in and out of multiplayer as easily as you can pull off this gap. (Which is to say, quite easily, as this gap isn't too terribly tough to nail.) |
Tony Hawk's Pro Skater 1 + 2 requires you to just clear level goals once as any skater instead of the headache that was playing through every level and completing every goal to fully complete the game like the classics had you do. This might turn off some players, as in the career mode, there's nothing else to regularly do in a level once you complete them other than scour them for each skater's stat points. This gets tedious quickly as entering and exiting levels takes a little while loading time-wise, and collecting stat points isn't exactly the most difficult thing to do in the game. You'll instead be switching between levels and suffering loading screen upon loading screen between your level selection.
What is rather difficult, however, in Tony Hawk's Pro Skater 1 + 2 is a brand new addition to the series with this remake: challenges. There are over 700 total, ranging from easy and "not so tough" to "you'll want to break your controller over your knees as if it were your skateboard" hard. These come in various categories across skaters, levels, tricks, combos, modes, and more. Such examples include earning a medal in all skate competitions, performing 20,000 point combos with various trick specifications, and beating high scores in one combo. Each challenge completed earns you money and experience points. The former allows you to purchase in-game goods like apparel, boards, logos, etc. in the shop. The latter is more for achievement/trophy hunters, but your player level also gives you more items to buy in the shop as well.
This school may be out at the moment, but it's a perfect time for some skating to be in session. |
Online works rather well, offering lobbies that don't take much time at all to fill with players, and games start quite quickly and seamlessly. Modes alternate in and out between rounds, levels can also occasionally get switched between rounds as well. Rounds don't take too long to complete, so even if you're doing horribly, you won't have to suffer for long. Perhaps my only gripe with online multiplayer is that HORSE is one of the only modes unavailable. That's local split-screen only. Other modes, such as attempting to get the highest combo score in a set amount of time, or the ultra-fun Graffiti, where you try to "paint" as much of a level's geometry to control the most by the end of the time limit, are present and as fun as ever.
Whoever said "look before you leap" sure said a mouthful. |
It wouldn't be worth talking about a remake without talking about how improved Tony Hawk's Pro Skater 1 + 2 is compared to its originals. The game is on another level graphically, offering unprecedented detail in both characters and levels. The latter delivers astonishing new takes on classic parks, such as THPS 2's Hangar, which is essentially now a shrine for Neversoft, the developers of the classic Pro Skater games, and the THPS 1's Mall, which now heavy vegetation growing through its abandoned, dilapidated halls and passages. Not all of the levels, however, are great glam-ups, as THPS 2's Venice Beach with its especially bright and almost garish sunset makes it particularly difficult to see certain collectibles.
Venice Beach is one of my lesser loved levels in THPS 1 + 2 due to the lighting (though this screenshot is on the shady side), but it's still an overall winner. |
Like Activision's past reworks like the Crash Bandicoot: N. Sane Trilogy, Spyro Reignited Trilogy, and Crash Team Racing Nitro-Fueled, Tony Hawk's Pro Skater 1 + 2 is a marvelous remake that, like Tony Hawk with his infamous 900, nails the landing. Unlike the Birdman himself, however, it's not a perfect landing, as lengthy load times between levels and some odd physics in relation to some level geometry can and do occasionally annoy. Nevertheless, if you want a game that retains the feel of the classic THPS games that you know and love, or you want to experience what the hubbub regarding the Pro Skater series is all about and don't know where to start, then Tony Hawk's Pro Skater 1 + 2 is an outstanding remake and the game for you.
[SPC Says: A-]
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